Timeline Traveller is a true original. Part platformer, part puzzler, Mifux Studio’s latest game sees you helping a little grey man navigate a series of intricately constructed stages by manipulating his timeline.
How does that work? Simple. The screen is divided into two sections: the action at the top, and an array of sliders at the bottom. These sliders contain instructions, such as “up”, “left”, “right”, and “down”.
There’s also a “play” button, and when you press it your grey dude dutifully follows the instructions in sequence. If the “right” arrow comes first, he’ll run right. If you place the “up” arrow next, he’ll jump when he reaches it.
The aim is to use these commands to steer Mr Grey to his goal, which is as hard as it sounds. A single command in the wrong place will see him grind to a halt in the middle of the stage.
While the selection of commands on offer is simple at first, more are added over the course of the game’s 48 levels and four worlds. Eventually you’ll have to negotiate patrolling enemies, teleporting wormholes, exploding barrels, and more, with up to 12 commands to arrange in sequence.
To make matters even more complicated, sometimes the commands apply to your little guy and sometimes they apply to the stage in general. For example, a right arrow could make you move, or it could make an NPC move. An up arrow could make you jump or shift an elevator.
The only way to know is to experiment, and Timeline Traveller encourages unlimited experimentation, with no penalty for tweaking and trying again. The game is happy to let you get to grips with its novel, coding-esque gameplay in your own time.
Timeline Traveller is a totally new proposition, fusing two genres to make a new and challenging gameplay experience.