If you were worried that "Zombie Panic in Wonderland" wouldn't translate well from the Wii to iOS, let us put your fears to rest now that we've spent some time with Akaoni's zany gallery shooter!
Are you tired of all these cool-looking iOS releases not working on older iDevices like the iPhone 3GS? Well, so is Jose Iniguez, director of Akaoni Studio, and as the year closes his team will be sending you a serious love letter in the form of "Zombie Panic in Wonderland Plus!" Check out our interview with Jose to find out more, and to get a peek at the very first footage of the iOS version in action!
It's been almost half a year since we first climbed into The Red Thing's arcade mech shooter "iDamaged," so we got in touch with the developer and tore into a more recent beta build. Find our updated impressions inside, and if you're a shoot 'em up fan or a mecha aficionado this is definitely a title we recommend keeping in your crosshairs as it nears release!
Today we bring you our rapid fire Q&A with Jeppe Bisbjerg, producer of Kiloo Games' upcoming 3D action-adventure title, "Bullet Time!" Sounds like this one's going to be part gun slinger, part Action RPG, and all awesome.
If you had asked me a week ago whether I'd ever give a rail shooter a perfect score during my game reviewing career, I would have said not to bet on it -- a game in this genre has to do a lot to make up for the player's lack of exploratory freedom, after all, and I'd played very few that managed such a feat. Then "Battle Group" came along.
As far as free-to-play titles go, "Boss Battles" is surprisingly compelling thanks to its thoughtfully designed baddies and thorough upgrade system. Definitely worth a look if you can handle in-game ads and don't need bullet hell challenge to enjoy a scrolling shoot 'em up.
If you've been waiting for a really neat rail shooter to hit iOS, you'll want to keep an eye out for this upcoming collaboration from Bane Games, Squid Tank and Game Audio Australia!
You can usually count on one of three things when it comes to iOS games: round objects, defending something, or a presentation that borders on truly psychedelic. Mindfruit Interactive decided to take advantage of all three in "Croma," an utterly stylish, sphere defense shoot 'em up!