In so many ways, “Chrono Trigger” serves as a wake-up call and a benchmark for the quality iOS RPG developers need to strive for from now on. Sadly it falls flat on its face in the interface department, which will leave frustrated new players wondering what all the fuss was about in the first place.
"Alphadia" is the second in Kemco's one-two JRPG punch. Playing this one right after "Symphony of Eternity" was quite interesting; it makes one feel as if a perfect JRPG had been split down the center, with the interesting story, attractive presentation, and overall polish going to "Alphadia," while "Symphony" came away with the deeper gameplay.
In many ways, "Symphony of Eternity" plays like everything you could ever hope for in a JRPG: it serves up a truly great character class system, a competently delivered - if average - plot, and a battle system that encourages a strategic approach over level grinding. If only its environments weren't so tiny and restrictive!