Helping us kick off the week is Ash Jackson of Monster Robot Studios! Their next game, the Metroid-esque "SZC," is just about at the finish line -- learn more about it inside!
Fresh off releasing their final update to "Bean's Quest," the Kumobius team jump into the hotseat so we can find out more about the development of this great indie game.
ZigZaGame Inc.'s Ryan Kelley recently granted us a rapid-fire Q&A, so here we are with some more info on the much-anticipated "Adventure Bar Story" and "Dragon Island!"
We recently chatted with Jacob and Paul Stevens, the brothers behind Riverman Media, about their studio and their upcoming title, "Pizza Vs. Skeletons!" This is about as indie - and as awesome - as it gets!
This time we chat it up with Mark Ng and Alkas Baybas, developers of the hit game "Tank Hero!" If you like tanks and lasers, the sequel is one you'll definitely want to keep an eye on.
Taking his turn in the hotseat is Kristian Jespersen, game designer and programmer for Zaxis Games' "Harry the Fairy." This upcoming puzzle adventure might have a flightly name, but its gorgeous presentation will bring a tear to your eye.
Our mammoth conversation with Sean Neville: composer, software engineer, game designer, and one half of the team behind Wicked Games! Find out more about the development of "SpyCorp," and see what else the studio has on the horizon, inside!
While he may make games about sponges, Ivica Aracic is anything but spineless! Our chat with the "Greedy Sponge" and "Instamory" developer is yet more proof that a fascinating story lies behind the code of every iOS game.
Are you tired of all these cool-looking iOS releases not working on older iDevices like the iPhone 3GS? Well, so is Jose Iniguez, director of Akaoni Studio, and as the year closes his team will be sending you a serious love letter in the form of "Zombie Panic in Wonderland Plus!" Check out our interview with Jose to find out more, and to get a peek at the very first footage of the iOS version in action!