Our mammoth conversation with Sean Neville: composer, software engineer, game designer, and one half of the team behind Wicked Games! Find out more about the development of "SpyCorp," and see what else the studio has on the horizon, inside!
While he may make games about sponges, Ivica Aracic is anything but spineless! Our chat with the "Greedy Sponge" and "Instamory" developer is yet more proof that a fascinating story lies behind the code of every iOS game.
Are you tired of all these cool-looking iOS releases not working on older iDevices like the iPhone 3GS? Well, so is Jose Iniguez, director of Akaoni Studio, and as the year closes his team will be sending you a serious love letter in the form of "Zombie Panic in Wonderland Plus!" Check out our interview with Jose to find out more, and to get a peek at the very first footage of the iOS version in action!
This time we've got Binary Helix's Linh Ngo in the hotseat, and it's one of our most massive interviews yet! Inside you can find out more about the tons of content planned for their upcoming sci-fi galaxy-trotting title, "Dangerous!"