Wow, I hadn't thought to look here for the qualities I loved in ye olde Nintendo platformers! As luck would have it, Crescent Moon's and Thunder Game Works' approach to "Evertales" feels as if it's been informed by golden oldies like "Castlevania III: Dracula's Curse" and KID's "G.I. Joe" series. Is that a wholly positive thing, or do some negatives come along for the ride too?
Here's a great chat with the awesome dude behind the Doodads of "Mystery Ball!" It's yet another must-read interview, but check your phobias at the door.
A bug-eyed lump of clay lands on a highway to the danger zone, and soon it'll be up to you to help this armless, legless little'un make it to the end alive!
Finally: a game with Doodads! "Mystery Ball" could still benefit from a little more polishing, but it already offers some great logistical challenge and its environment altering concept never gets old.
What would happen if you took "A Connecticut Yankee in King Arthur's Court," replaced the Connecticut Yankee with a neon-haired punk rocker, stirred in the undead, and made a Real Time Strategy game out of the whole thing?
Remember, remember, the eleventh of November. If you're a fan of Turn-Based Strategy games, RPGs, or just enjoy an expertly conveyed fantasy, you'd do well to heed that advice -- that's when Witching Hour Studios is slated to bring "Ravenmark: Scourge of Estellion" to iOS! The developer graciously gave us a chance to dig into this sumptuous audiovisual feast, and two words adequately sum up our experience thus far: "we like!"
There's a wonderful little Action Adventure buried beneath some hard-hitting flaws here. Lack of a map system and finicky movement controls leave it at a severe disadvantage compared to its competition on iOS, so it takes a very forgiving genre fan to enjoy it for the time being.
Mysterious representatives of The Rotting Cartridge stop by to talk "Kale in Dinoland" and the studio's fascinating Game Boy-inspired design philosophy!