Rapid Turtle Games shows that it's certainly got the basics of level design and user interface down pat in this puzzle platformer, but Charlie's still in trouble when it comes to offering the player a game experience that feels truly dynamic and fresh.
It doesn't cure cancer and it may not even be a flawless game, but Mission Europa is hands-down the meatiest iDevice title we've played in either the Action RPG or First Person Shooter genres. Complete with over 50 missions, several side quests, and even a multiplayer arena, this one will keep you up at nights for weeks to come -- and not just because of the uber creepy story! See how you can score iFanzine's in-game loot at the end of the review!
It might not be that walkabout in Middle-earth you've always dreamed of, but Megara Entertainment's iOS adaptation of the nonlinear gamebook series "Fabled Lands" is still one of the better things to come along since sliced bread. Don't believe us? Then enter the drawing for Megara's massive giveaway for a chance to find out that we're right for free!
The primordial soup of perfection can be found in Rodeo Games' first offering: an intriguing premise, standout gameplay features, and an excellent user interface that takes full advantage of the iOS. Sadly the product as a whole still feels a bit too underdone for widespread mass appeal, but Turn-Based Strategy fans are still doing themselves a favor in checking this one out.
Five out of five chimps agree: this mega collaboration from Monkube and a number of art studios is the best darn iteration of "lunar lander" you'll find on the iOS. Boasting perfectly fine-tuned physics, a wonderfully illustrated sci-fi story filled with as many twists as the game's complex levels, and a pick-up-and-play interface, 6th Planet gives the iOS gamer just about everything he or she would ever look for in a videogame -- and then some!
My hat goes off to those developers who are willing to try something absolutely crazy in the name of innovation; even when a gameplay concept crashes and burns in execution, the effort at least lets other devs know what doesn't work. That's precisely what Forge 11 has done for the iOS games industry with the very quirky "Wharr: Age of the Colossus." The takeaway message? Vertical 2D platforming and an interface that revolves around tilt controls mix about as well as oil with water.
The interview goodness continues! This time we digitally chatted with Orian Livnat, one of the many talented minds behind Liv Games' genre-defying hit, Legendary Wars. Without a doubt, the story behind this game development studio has to be one of the most heartwarming - and dare we say, "legendary"? - to spring out of the economic recession.
There's one question on the mind of everyone eagerly awaiting the release of Mission Europa right now: "Arrrgh, how long is this approval process going to take!?" Never fear, because Ryan Mitchell - the one-man army responsible for BansheeSoft's breakout title - has stopped by to regale us with stories about the game's development. Programmer, scripter, 3D modeler...is there anything this guy can't do!? Find out inside!
BansheeSoft just swooped in with a preview build of Mission Europa, the studio's breakout First Person Shooter/Action RPG mashup. Combining the depth of an RPG with quick-on-your-feet strafing action to great effect, this is one well constructed indie title fans of either genre should follow closely as it nears release.
Dante joins Nero as a playable character thanks to the latest update, but here's a sad irony: those who are in a position to care most will enjoy Devil May Cry 4 refrain the least. This is the kind of port every series fan fears – stripped down to basic essentials, a truly fragmented experience compared to the console version. Be that as it may, it's clear that Capcom put a laser focus on implementing excellent controls and retaining as much gameplay depth as possible, making this a solid purchase for any Action game fan who can put aside the mere fact of its status as a port.