Interview: Pastille Games’ Jinn Karlsson Talks ‘Curling Kids’ Ruan Shiels·May 18, 2018Pastille Games has quickly become one of my favorite indie studios. In addition to pumping out fun and charming...Interviews·0 Comments·0
Dev Talk: Do You Pay Attention to User Reviews? (Part 1) Ruan Shiels·May 14, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Is the Games Industry Diverse Enough? (Part 1) Ruan Shiels·May 9, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Interview: Morteshka’s Vladimir Beletskiy Talks ‘The Mooseman’ Ruan Shiels·May 8, 2018Following a well-received release on Steam last year, Russian indie studio Morteshka recently brought their debut title The Mooseman (out now, free) to...Interviews·26 Comments·0
Dev Talk: What’s Your Desert Island iOS Game? (Part 2) Ruan Shiels·May 1, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
‘Trivia Guy’ Giveaway: Win a $10 iTunes Gift Card & Promo Codes! Ruan Shiels·April 30, 2018Groovy Woovy’s Trivia Guy (out now, free) isn’t just the funniest trivia-based game on the App Store, it’s one of the funniest...Contests·0 Comments·0
Giveaway: Win a Free Copy of the Amazing ‘Monster RPG 3’ Ruan Shiels·April 25, 2018It’s been a long time coming, but a sequel to Nooskewl’s widely acclaimed 2010 JRPG, Monster RPG 2, has finally arrived...Contests·0 Comments·0
How We Programmed a Believable AI for a Silly TicTacToe Game Johan Larsby·April 24, 2018Hello, Johan from Pastille here! One of the first games we made was called Bill Ball Boll, it...Articles·0 Comments·0
Dev Talk: Is Piracy Still an Issue for Mobile Game Devs? (Part 2) Ruan Shiels·April 23, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Are Video Games Art? (Part 2) Ruan Shiels·April 17, 2018Hello, and welcome to Dev Talk, a weekly iFanzine feature in which I ask a panel of indie game...Articles·0 Comments·0