This time we sit down for an in-depth electronic chat with Retromite's two-man crew: Gregg Williams and Kawe Weissi-Zadeh. Like many game industry veterans they've teamed up for a journey back to their creative roots, adding fuel to the retro fire sweeping through the App Store!
We'll say it again: we prefer not to make predictions at the preview stage. But doggone it if some developers don't make it so easy! Fans of Castle Defense and Real-Time Strategy games will be marching to the beat of Image & Form's "Anthill" when it releases in early October, because this ain't your average genre offering!
The appeal of "Another World" has definitely survived the decades - and the porting process - but a steep interface learning curve and low content-to-price ratio will still turn some players off. If you're a big fan of action games or logic puzzles and missed it the first time(s) around, however, you owe it to yourself to experience "Another World" at least once.
"Tiny Defense" may not bring much innovation to the Castle Defense genre, but it's got more units and content than you can shake a robotic stick at. This is one that will underwhelm the genre fan at first, but you might be surprised at how much it grows on you if you give it a chance!
Aha, I think I've cracked the recipe OrangePixel used for creating "Stardash." It goes something like this. Step 1: start with "Super Mario Bros." Step 2: take away everything that helped Mario survive, and see how the player does. Needless to say, you'll want to go into this platformer with a tough-as-nails attitude!
Hot on the heels of FatCow Games' "Idyllic," XperimentalZ Games is sprinting toward the finish line of yet another project that injects some depth into the side-scrolling genre. Oh, did we mention this one has lightsabers? Naturally we sought a hands-on preview when we found out that little detail!
Just about the only thing you can hold against "Burn the Rope: Worlds" is that it's so similar to the initial title -- but when the gameplay formula is this good, that's no bad thing. The new endless mode is a nice little treat, but over all this one's best enjoyed by franchise veterans who could go for what is essentially a gigantic level expansion pack, and also by any action puzzle fans who haven't experienced the original yet.
With a unique combat system, a luscious presentation and plenty of content to back it up, I still find it hard to believe "Hero's Way" is free to play. Except in one respect -- the developer definitely needs to re-evaluate the game's grindfest approach to challenge!