RobotRiot Hands-On Preview

In our latest hands-on preview we get a sneak peek at Retromite's upcoming iOS debut, "Robotriot." If you're a side-scrolling platformer fan, this one is aiming straight at your heart, as it hearkens back to an era that many would agree was the genre's golden age.

Gun Fu Hands-On Preview

As much a work of slick art nouveau as it is a videogame, "Gun Fu" is a good example of how much a developer can accomplish with a minimalistic approach.

Desert Zombie: Last Stand: Blisteringly Hot New Alpha Gameplay Trailer!

You may recall we wondered aloud in our Desert Zombie: Last Stand First Look article whether this upcoming Unreal Engine-powered game might end up being a linear, "on-rails" experience à la Doom Resurrection or RAGE. The latest teaser trailer and accompanying press release from Crystalised puts paid to the notion, revealing Last Stand to be a completely free-roaming, third-person shooter!

Hands-On Preview: Danger Alliance

For all of you waiting on pins and needles to see what the fate of isometric turn-based strategy games will be on iOS, never fear: TOME Studios is hard at work proving that the genre can be executed just as well on a touchscreen as on a console. After spending some hands-on time with "Danger Alliance: Battles," we're not even sure we'll be able to go back to physical controllers for our TBS fix.

First Look: Wyv and Keep

"Across Age" and "Cavorite," stirred together? Be still, my beating heart! iFanzine recently spent some time with the PC demo for "Wyv and Keep," which will make it to iOS among the number of release platforms a jolly corpse is planning to tackle. Okay, maybe we're cheating, but we just couldn't resist getting our grubby game-previewing hands on this one after we learned about its cool teamwork premise.

Bouncy Mouse Hands-On Preview

Android players have been falling head over heels for Eric Karl's "Bouncy Mouse" for a few days now, but it sure is taking its sweet old time moseying on over to the App Store. What better way to pass the time than with a hands-on preview, so you can see what all the squeaking is about?

Vermes on Mars Hands-On Preview

Aztlan Games sure like their creepy critters! Fresh off last April's "Multipods: Escalation," they're back already with lots more crawly things, and after some hands-on time with "Vermes on Mars" we're glad to see that they're really upping the ante! Action fans who are looking for depth and some fun on-the-fly strategizing will want to keep a keen eye on this one as it nears release.

Zen Wars Hands-On Preview

Liv Games gave us a sneak peek at their upcoming strategy game "Zen Wars," developed in collaboration with! It's built with Cocos2d, and it even has comic book panels. If you recall our track record of loving Cocos2d and comic book-style storytelling to bits, you'll correctly guess our feelings on this one -- and if you're looking for a multiplayer strategy match, so much the better!

Idyllic Hands-On Preview

So, on the very same day we fire up our preview copy of the upcoming sidescrolling platformer "Idyllic," developer FatCow Games announces a writing contest to let one fan determine the answers to the game's deepest mysteries? Believe it -- it's just more proof that anything's possible in this indie-driven market! Read our hands-on impressions of the game and get the scoop on FatCow's writing contest inside.

Pirate Gunner Hands-On Preview

Arrr, if ye be a puzzle fan, ye better make way on your iDevice for this upcomin' game courtesy o' Black Pearl and Lakoo. That's what our hands-on time with the game so far be tellin' us. Savvy?

Bobby: Space Adventure Hands-On Preview

If there's one thing iOS isn't lacking it's creative physics puzzlers, but darn it all if these new releases don't keep us coming back for more! We recently got our hands on "Bobby: Space Adventure," a collaboration from Nooskewl and Studio Dereka that's about to bust its way right onto the iDevices of genre fans any day now.

Cado Hands-on Preview

If I'm honest, I've got a love-hate relationship with games like Cado. Now, I do love a good physics-based puzzler because generally they're perfectly suited to pick-up-and-play or on-the-go gaming. But I also sort of hate these addictive little blighters as they unfailingly begin devouring every second of free time I've got. And then some!