interview

Interview With Super Glue Studio

Super Glue Studio may not have taken the top prize at IGF China with "Clay's Reverie," but we think some time in the iFanzine chat room is a pretty darn good consolation prize! Let's find out more about this cute and innovative platformer from the studio's director, Leslie Cui....

Interview With Lab Rats Studio

The Lab Rats Studio team recently checked in to talk about their upcoming adrenaline-packed third person shooter, "M.U.S.E."! Read those words again: Adrenaline. Packed. Third. Person. Shooter. So check inside to find out more, already!...

Interview With Witching Hour Studios

Our blowout coverage of "Ravenmark: Scourge of Estellion" continues! Find out more about Witching Hour Studios' future plans for the series inside, and get an answer to that all-important question: "Will there be multiplayer?"...

Electric Pixel Factory Interview

We discuss the nuts, bolts, and bananas of "Gorilla Gondola," Electric Pixel Factory's nigh-uncategorizable iOS debut! What could be more fun than a giant silverback teetering atop a ski lift?...

Interview with Infinite Dreams

We recently had a chat with Marek Wyszynski of Infinite Dreams, the creators of "Jelly Defense!" Check inside to see just how long iDreams' hit Tower Defense title was in production before it released last month, and find out whether we can look forward to its catchy alien-language soundtrack on iTunes!...

Interview: Honey Tribe Studios and Salamandaga

If you consider yourself an Action or Action Adventure fan, it sounds like you've got plenty to look forward to in "Ashley Ao," the first collaboration between seasoned iOS developer Honey Tribe Studios and artist Salamandaga. The moment we laid our eyes on the first early footage, we knew we absolutely had to rush out and get an interview with the developers, Shaz Yousaf and Ryan Jackson! ...