It's Freebie Friday at the App Store! As this article goes live, there could be just minutes left before they expire, so act quickly! If you miss these, not to worry -- there's still ample chance to win some awesome titles in the #WEEKENDIOSAPPALOOZA!
Spring may be the season when love is in the air, but Fall is the time for iOS sales. So let's see those leaves fall and celebrate Labor Day, baby! So many sales are taking place on the App Store it's not even funny, making this the biggest iFriday Roundup yet. Be sure to check the second page for updates and news, as well as a writing contest from SEGA of America!
Whoa, all these free games forced us to make this week's roundup a full two pages long! Check the first page for tons of unbeatable freebies, and don't forget to flip over to the second for our usual celebration of noteworthy updates and cool iOS gaming news!
The makers of "Vincere Totus Astrum" return, this time reviving a golden oldie from 1979! If "Lunar Lander" games just aren't challenging enough for you any more, this is one you definitely don't want to miss out on.
With new games constantly bombarding iOS, it's easy to forget that previous releases are receiving impressive updates from their developers all the while. This feature will bring attention to updates, bugfixes, and miscellanous tidbits related to our previous coverage that have caught iFanzine's eye during the week.
iFanzine recently had an opportunity to sit down with Antti Ilvessuo, Creative Director of Redlynx! How does a small indie developer go all the way to making big budget, big-name titles? As they say, attitude is everything!
How can we possibly top a giveaway for an awesome experience like "Dream:scape"? Hmm...how about following it up with a giveaway for another "Fantastic" iOS game? If you're a KRPG fan you can rest assured that "Fantastic Knight" lives up to its title. Inside you can find out why, and how to score a copy of the game for free thanks to the generous folks at Minoraxis!
This time iFanzine chats with G. Norman Lippert, creator of "Dream:scape!" The speedbump studios developer discusses how "Dream:scape" came to be and gives some very sound advice to fellow indie devs on how to make the most of their App Store release phase.
When someone responds to your interview questions with tons of videogame industry buzz words, you know you've got a veteran developer in the hot seat! Xavier Carrillo Costa, CEO of Digital Legends Entertainment, lends us his perspective on what it takes to perform at the top of the heap in the ultra-competitive mobile market.