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	<title>Comments for iFanzine.com</title>
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	<link>http://ifanzine.com</link>
	<description>Apple iPhone, iPod Touch and iPad games. Reviewed.</description>
	<lastBuildDate>Wed, 22 Feb 2012 19:23:13 +0000</lastBuildDate>
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		<title>Comment on Interview With Team Cheezia by iFanzine.com &#124; Attido Roll Out the First Official Trailer for Cheezia: Gears of Fur &#8230;And It Rocks!</title>
		<link>http://ifanzine.com/interview-with-team-cheezia/#comment-24792</link>
		<dc:creator>iFanzine.com &#124; Attido Roll Out the First Official Trailer for Cheezia: Gears of Fur &#8230;And It Rocks!</dc:creator>
		<pubDate>Wed, 22 Feb 2012 19:23:13 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=47469#comment-24792</guid>
		<description>[...] meantime, be sure to check out the official trailer below and give both our hands-on preview and recent interview with Jyri Kilpeläinen of Attido’s Team Cheezia a quick read [...]</description>
		<content:encoded><![CDATA[<p>[...] meantime, be sure to check out the official trailer below and give both our hands-on preview and recent interview with Jyri Kilpeläinen of Attido’s Team Cheezia a quick read [...]</p>
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		<title>Comment on First Look: Gears of Fur by iFanzine.com &#124; Attido Roll Out the First Official Trailer for Cheezia: Gears of Fur &#8230;And It Rocks!</title>
		<link>http://ifanzine.com/first-look-gears-of-fur/#comment-24791</link>
		<dc:creator>iFanzine.com &#124; Attido Roll Out the First Official Trailer for Cheezia: Gears of Fur &#8230;And It Rocks!</dc:creator>
		<pubDate>Wed, 22 Feb 2012 19:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=47436#comment-24791</guid>
		<description>[...] in the &#8216;Cheezia&#8217; franchise after having given a pre-release build of the game a whirl back in December. Suffice it to say, we really enjoyed our first taste of what this kooky 2D platformer has to offer [...]</description>
		<content:encoded><![CDATA[<p>[...] in the &#8216;Cheezia&#8217; franchise after having given a pre-release build of the game a whirl back in December. Suffice it to say, we really enjoyed our first taste of what this kooky 2D platformer has to offer [...]</p>
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		<title>Comment on Bullet Time Review by Eightypea</title>
		<link>http://ifanzine.com/bullet-time-review-2/#comment-24780</link>
		<dc:creator>Eightypea</dc:creator>
		<pubDate>Tue, 21 Feb 2012 22:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=43861#comment-24780</guid>
		<description>Another very important thing to realize about this game and its developers is that they care about your input.  On Toucharcade.com there&#039;s a forum that they actively participate in along with the people who play the game and they&#039;re very responsive to emails and posts on their facebook walls.  The people who play it report bugs, the bugs get fixed immediately and then submitted for an update.  Hats off to the Kiloo team for this amazing game and their outstanding upkeep of it.</description>
		<content:encoded><![CDATA[<p>Another very important thing to realize about this game and its developers is that they care about your input.  On Toucharcade.com there&#8217;s a forum that they actively participate in along with the people who play the game and they&#8217;re very responsive to emails and posts on their facebook walls.  The people who play it report bugs, the bugs get fixed immediately and then submitted for an update.  Hats off to the Kiloo team for this amazing game and their outstanding upkeep of it.</p>
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		<title>Comment on Bullet Time Review by Eightypea</title>
		<link>http://ifanzine.com/bullet-time-review-2/#comment-24779</link>
		<dc:creator>Eightypea</dc:creator>
		<pubDate>Tue, 21 Feb 2012 22:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=43861#comment-24779</guid>
		<description>You should probably do an updated review as the game has gotten a lot better.  Chapter 3 is out, There&#039;s deathmatch (A four person free for all), and push notifications to be able to invite friends to either deathmatch or co-op.  You failed to note that you get crystals randomly dropped from mobs in the game in addition to leveling up.  I&#039;ve not donated a single cent to Kiloo Games for Bullet Time yet, although I do plan on buying crystals soon just to support them for a game well done.  Despite not having put any money in, I have the top tier equipment and weaponry that all requires crystals.  Don&#039;t be deterred by the cost of the eq with crystals when you first start off, people.</description>
		<content:encoded><![CDATA[<p>You should probably do an updated review as the game has gotten a lot better.  Chapter 3 is out, There&#8217;s deathmatch (A four person free for all), and push notifications to be able to invite friends to either deathmatch or co-op.  You failed to note that you get crystals randomly dropped from mobs in the game in addition to leveling up.  I&#8217;ve not donated a single cent to Kiloo Games for Bullet Time yet, although I do plan on buying crystals soon just to support them for a game well done.  Despite not having put any money in, I have the top tier equipment and weaponry that all requires crystals.  Don&#8217;t be deterred by the cost of the eq with crystals when you first start off, people.</p>
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		<title>Comment on Antistar 3D: Rising Review by iFanzine.com &#124; Another Behind the Scenes Peek at &#8216;Project Spectral&#8217;, an iOS Survival Horror Masterpiece in the Making</title>
		<link>http://ifanzine.com/antistar-3d-rising-review/#comment-24770</link>
		<dc:creator>iFanzine.com &#124; Another Behind the Scenes Peek at &#8216;Project Spectral&#8217;, an iOS Survival Horror Masterpiece in the Making</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=4936#comment-24770</guid>
		<description>[...] year (due in no small part to how much I loved this indie studio&#8217;s weird and wonderful debut Antistar), and these fascinating new images and snippets of information have only served to further heighten [...]</description>
		<content:encoded><![CDATA[<p>[...] year (due in no small part to how much I loved this indie studio&#8217;s weird and wonderful debut Antistar), and these fascinating new images and snippets of information have only served to further heighten [...]</p>
]]></content:encoded>
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		<title>Comment on Concept Art Corner: A Tantalizing First Glimpse at Project Spectral, Anime 3D SFX&#8217;s Next Game by iFanzine.com &#124; Another Behind the Scenes Peek at &#8216;Project Spectral&#8217;, an iOS Survival Horror Masterpiece in the Making</title>
		<link>http://ifanzine.com/concept-art-corner-a-tantalizing-first-glimpse-at-project-spectral-anime-3d-sfxs-next-game/#comment-24769</link>
		<dc:creator>iFanzine.com &#124; Another Behind the Scenes Peek at &#8216;Project Spectral&#8217;, an iOS Survival Horror Masterpiece in the Making</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=52114#comment-24769</guid>
		<description>[...] 3D SFX’s Thibaud de Souza not only reveals a second batch of beautiful conceptual artwork for Project Spectral, but also sheds more light on its compelling plot and game-setting, talks us through the new [...]</description>
		<content:encoded><![CDATA[<p>[...] 3D SFX’s Thibaud de Souza not only reveals a second batch of beautiful conceptual artwork for Project Spectral, but also sheds more light on its compelling plot and game-setting, talks us through the new [...]</p>
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		<title>Comment on Four Hats Review by Lauren</title>
		<link>http://ifanzine.com/four-hats-review/#comment-24764</link>
		<dc:creator>Lauren</dc:creator>
		<pubDate>Tue, 21 Feb 2012 15:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=53955#comment-24764</guid>
		<description>I haven&#039;t gotten a chance to play this game yet, but it&#039;s one that I&#039;m going to download immediately.  What a hilarious concept for a game, and it&#039;s something that I haven&#039;t seen before!</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t gotten a chance to play this game yet, but it&#8217;s one that I&#8217;m going to download immediately.  What a hilarious concept for a game, and it&#8217;s something that I haven&#8217;t seen before!</p>
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		<title>Comment on Pickpawcket Review by iFanzine.com &#124; The iFriday Roundup, No. 16</title>
		<link>http://ifanzine.com/pickpawcket-review/#comment-24723</link>
		<dc:creator>iFanzine.com &#124; The iFriday Roundup, No. 16</dc:creator>
		<pubDate>Mon, 20 Feb 2012 16:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=33285#comment-24723</guid>
		<description>[...] has packed an extra set of levels and entirely brand-new features into Pickpawcket, which was already a fantastic stealth game to begin with. Of the newly introduced features, our favorite has to be that performance awards now [...]</description>
		<content:encoded><![CDATA[<p>[...] has packed an extra set of levels and entirely brand-new features into Pickpawcket, which was already a fantastic stealth game to begin with. Of the newly introduced features, our favorite has to be that performance awards now [...]</p>
]]></content:encoded>
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		<title>Comment on Galaxy Pirate Adventure In-Depth Review by iFanzine.com &#124; The iFriday Roundup, No. 16</title>
		<link>http://ifanzine.com/galaxy-pirate-adventure-in-depth-review/#comment-24722</link>
		<dc:creator>iFanzine.com &#124; The iFriday Roundup, No. 16</dc:creator>
		<pubDate>Mon, 20 Feb 2012 16:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=40911#comment-24722</guid>
		<description>[...] the original verdict, which links directly to our roundup commentary regarding updates. Our Galaxy Pirate Adventure, Danger Alliance: Battles, and Magic Defenders articles provide some examples of the new [...]</description>
		<content:encoded><![CDATA[<p>[...] the original verdict, which links directly to our roundup commentary regarding updates. Our Galaxy Pirate Adventure, Danger Alliance: Battles, and Magic Defenders articles provide some examples of the new [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Kiloo Games Interview by iFanzine.com &#124; The iFriday Roundup, No. 16</title>
		<link>http://ifanzine.com/kiloo-games-interview/#comment-24721</link>
		<dc:creator>iFanzine.com &#124; The iFriday Roundup, No. 16</dc:creator>
		<pubDate>Mon, 20 Feb 2012 16:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://ifanzine.com/?p=40079#comment-24721</guid>
		<description>[...] week! While you&#8217;re reading Slide To Play&#8217;s preview article, also be sure to check out our interview with the developers, and get ready to load up that mutant-piercing crossbow of yours while we wait for an official [...]</description>
		<content:encoded><![CDATA[<p>[...] week! While you&#8217;re reading Slide To Play&#8217;s preview article, also be sure to check out our interview with the developers, and get ready to load up that mutant-piercing crossbow of yours while we wait for an official [...]</p>
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